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Port nativo · #011 · 2026-07-22
The game became native code: 188k lines of C#
We connected our reverse engineering to the RecompOne recompiler and turned NASCAR Rumble into a native executable that compiles cleanly.
- Our 1855-function map (from Ghidra) fed RecompOne, which translated the game’s MIPS into C# — a 188,902-line main.cs.
- The native build compiled with 0 errors. The "reverse engineering → run without emulator" bridge works end to end.
- Boot still crashes on graphics window creation on macOS (GLFW) — a runtime issue, not the recompilation. Next test: Windows.